Chapter 3

Unreal Render Pipeline

The purpose of this section of Shaderwit.ch is to give an overview and to document areas of Unreal Engine’s render pipeline that I have explored. Unfortunately, most things found here - with the exception of anything under Plugins - will require that you run a custom build of the engine since this will require engine modification to proceed.

To learn to build your own version of Unreal Engine please see the official documentation.